PeopleTeam
Hi, I'm Andreas from Germany and I'm very interested
in Squeak and everything around it. My initial encounter was back
in '96 when Squeak was released to the Internet by Alan
and his group at Apple. Michael actually
pointed it out to me, noticing that it has all of its source code
included and that there wasn't a Windows port yet. How could I resist?
In particular considering that I was just going to finish my PhD
thesis (in computer graphics) and urgently needed some distraction
activity (those of you who have written a thesis probably know what
I mean ;-)
Ever since then, I have been involved with Squeak. After meeting
Alan, Dan, and the rest of the gang they asked me to "finish
up my thesis and get on a plane to sunny California". So I
did, and started to work with Alan's group for Disney back in '98.
While at Disney we did a lot of work with terrific people all around
the world but especially B.J. Conn and her kids at the Open Charter
School . Watching B.J. and her kids in the classroom is an exciting
experience. One of the most interesting (and at that time annoying)
observations was that those kids did things that every Computer
Science major knows is incredibly hard. But those kids just did
them! This got me very thoroughly thinking about what needed to
be done in order to have everyone (including CS majors) to do those
things in exactly the straightforward way those kids did.
After leaving Disney, I started working on this goal. I moved
back to Germany to set up a terrific group of friends and collegues
to both make more of Squeak accessible to what we call the "omni-user"
as well as to improve its usability for educational purposes. Here
in Germany I am closely working with the University of Magdeburg,
in particular with the professor for computer games, Maic
Masuch as well as with the faculty of design, in particular
Prof. Christine
Strothotte and Prof. Carola Zwick where we do a number of fun
projects in the area of user interface design for scripting environments
for kids.
Hopefully, this work will lead to a much improved Squeak scripting
environment for "children of all ages" where the only
limits are your own imagination. In the meantime, I ask you to enjoy
what you find at Squeakland.org -
but stay tuned for more!
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